

Zoomed camera back to show larger zone of interestīalance: Increased player max health (for new and saved games)īalance: Reduced NPC health (for new and saved games)īalance: Increased damage to melee attacks made with range weaponsīalance: Decreased aim challenge modifier for most weaponsīalance: Honor disadvantage reduces stealth attack damage instead of blocking itīalance: Stealth attacks only require two dice now Updated label text on action button hovers to be accurateįixed bug where camera panning wasn't immediate with W-A-S-DĪrrow hotkeys (defaulted to camera controls) can be set in Settings menuįixed missing cursor cinematics and credit screenįixed user-changed hotkeys not working until opening the menu the first timeįixed waypoint disappearing when you interrupt movement Rounds remaining in bag show when you hover over reload button Leg wounds that slow movement are accurately described in medical section of Character Sheetĭoors only say "Use Key" if player has key, otherwise indicates key is neededįixed flipped learning comprehension output in Game Feed Game feed shows breakdown of rolls for companionsįixed merchant bug where items could get stuck after trying to drag them to a spot they won't fit inįixed various text errors in character description fields Hovering over portraits shows names of companions and NPCs
#Mechajammer switch software
Unhackable computers indicate encryption software immediately

Weapon aiming outcome showing correctly in game feed Stealth attack and honor disadvantage now show correctly in game feed Removed text that flashes when using computers after first useĮscape and Save/Load menu hotkey can both be used to close Save/Load menuįixed bug where companion directive UI triggering while typing in a computer Skip button to cinematic that plays after "New Game" is selected Let us know how you find v1.08 over on the Mechajammer discord.Īdded menu to rest to pass time and heal life, although at the risk of random encountersĪdded Tile Mode option for combat where players can play on a hexagonal gridĬan switch between walk UI and target UI in combat with hotkey for leading shot clarityĬompanions and player pathfind around fire, oil, acid, electric sparks and traps, unless there are no other routes availableĬan hire companions from allied gangs that use range weaponsĬan change player's coat color in character sheet and character creationīutton appears on HUD when camera has moved away from player follow zone There's not just visual changes in this update, but lots of balances to gameplay. Load up a game now to try out tile mode - where you can play on a hexagonal grid! You've also been asking about changing the colour of your characters coats for a while now, v1.08 lets you rid of your green jacket for an array of other colours. V1.08 patch! There's a long list of new features, improvements and fixes!
